Safehouse (hub level)
- This article is about the hub level in Bendy: Lone Wolf. For other uses, see Safehouse (disambiguation).
The Safehouse is the main hub level of Bendy: Lone Wolf.
Walkthrough
Boris' safehouse
- Main article: Boris' safehouse
Boris' safehouse is the central location of the hub as well as the starting point of the game.
- Main objective
- Collect all 7 scraps from the Studio level.
- Interact with the collected scraps to play the cutscene. This will unlock the mystery box.
- Phonograph
- Collect all 6 music tracks from the Music Department level.
- Collect all 6 dance blueprints from the Music Department level.
- Other bonus
- Collect the playable banjo from the Music Department level.
- Collect the ink toy, which changes to the Ink Machine, Boris, and Alice Angel when interacted.
Outside corridor
The outside corridor is a corridor where the Projectionist can be unlocked as a special enemy.
- Main objective
- Collect all 5 ink hearts from the Abyss level.
- Interact with the collected ink hearts. This will unlock the Projectionist as a special enemy.
- Beat the Projectionist's level to play the cutscene. This will unlock the mystery box.
Lift room
- Main article: Lift room
The lift room is where the lift for travel to the levels below is located.
- Main objective
- Complete all 7 quests to unlock the mystery boxes.
- Other bonus
- Collect slugs from the levels to play the crane game minigame in the arcade.
Fuseball corridor
The Fuseball corridor is a small corridor where the Fuseball minigame is found.
- Main objective
- Collect all 6 fuses from the Artist's Rest level.
- Beat Wally Franks' high score on the Fuseball minigame. This will unlock the mystery box and Joey Drew's secret audio log.
Milla's dungeon
- Main article: Milla's dungeon
Milla's dungeon is a small room where Alice Angel can be unlocked as a special enemy.
- Main objective
- Collect all 5 tapes from the Lower Levels level.
- Collect the safehouse key.
- Interact with the dungeon's door. This will unlock Alice Angel as a special enemy.
- Beat Alice Angel's level to play the cutscene. This will unlock the mystery box.
Butcher Gang's cell
- Main article: Butcher Gang's cell
The Butcher Gang's cell is a small room where Butcher Gang can be unlocked as common enemies.
- Main objective
- Collect all 5 padlock keys from the Artist's Rest level.
- Interact with the crate. This will unlock the mystery box and the Butcher Gang as common enemies.
Golden Days Gallery
- Main article: Golden Days Gallery
The Golden Days Gallery is a gallery room where Porter can be unlocked as a playable character.
- Main objective
- Collect all 5 lost papers from the Tunnels level.
- Interact with the collected papers in the gallery. This will unlock Porter as a playable character.
- Beat Porter's level to play the cutscene. This will unlock the mystery box.
Restrooms
- Main article: Restrooms
The restrooms are a ritual room where Sammy Lawrence can be unlocked as a playable character.
- Main objective
- Collect all 4 candles from the Music Department level.
- Collect Sammy Lawrence's mask from the Music Department level.
- Interact with the summoning ritual. This will unlock Sammy Lawrence as a playable character.
- Beat Sammy Lawrence's level to play the cutscene. This will unlock the mystery box and Wilson Arch's secret audio log.
Arcade
- Main article: Arcade
The arcade is a room where the minigames planned for Bendy Land can be played.
- Main objective
- Collect the arcade key from the secret Bendyland Warehouse level.
- Collect the mallet to play the Butcher Bash minigame.
- Collect slugs to play the crane game minigame.
- Collect the bowling ball to play the bowling game minigame.
- Phonograph
- Collect all 7 prizes from the crane game minigame.
- Other bonus
- Play Alice's dart game minigame.
- Play the crane game minigame to win prizes.
- Play the bowling game minigame.
- Play the Butcher Bash minigame to beat Lacie Benton's high score.
Gent laboratory
- Main article: Gent laboratory
The Gent laboratory is a laboratory where the Ink Machine prototype for the ending can be found.
- Main objective
- Collect the Gent laboratory key from the Gent Workshop level.
- Interact with the Gent laboratory door to unlock the Ink Machine prototype.
- Collect all 5 Gent schematics from the Gent Workshop level.
- Unlock all 7 mystery boxes to collect the prototype parts.
- Interact with the Ink Machine prototype to initiate the ending sequence.